How Jan Tegze is changing lives and taking the recruitment scene by storm with Sourcing.Games

What once started as a small idea led to a life-changing project. With over 200,000 users worldwide, Sourcing.Games has turned into perhaps the most popular game ever within the world of recruiting and sourcing. “My life philosophy is to help others and creating those games and sharing them is rewarding”, says its creator Jan Tegze in an interview.

Jasper Spanjaart on June 03, 2021 Average reading time: 4 min
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How Jan Tegze is changing lives and taking the recruitment scene by storm with Sourcing.Games

Name some of the most successful games you can think of — and they’ll all have large studios and wealthy backers behind them. So much isn’t true for Sourcing.Games. What once started as a small, fun idea turned into one of the most complete, in-depth learning methods used by hundreds of thousands of recruiters and sourcers all over the world. All made by one man: best-selling author, veteran recruiter and gamification specialist Jan Tegze.

So many recruiters attend training to get a certain type of certification, but they only learn a few things.”

“I was looking for some way to test the knowledge of recruiters and sourcers after sourcing training”, Tegze says. “So many recruiters attend training to get a certain type of certification, but they only learn a few things. That is one of the primary reasons why I created Sourcing.Games: to test their knowledge and see if they learn something.”

Everyone is curious, but the object and degree of that curiosity is different depending on the person. That’s the reason why the levels are designed in the way they’re designed.

As far as the levels go, Tegze has adopted a sourcing-like mindset: everything can be solved differently. “In recruitment, you also have several ways how you can solve a problem you encounter and find your answers you’re looking for. Sometimes it turns out to be a short way, but others are longer. But in the end, it will lead you to the same result. Curiosity is a fundamental human trait. Everyone is curious, but the object and degree of that curiosity is different depending on the person. That’s the reason why the levels are designed in the way they’re designed.

‘Sharing is caring’

Jan Tegze

Whether you judge Tegze based on his experiences within the world of recruiting, or his best-selling book Full Stack Recruiterthe outcome will be similar: you’ll come away impressed. But while Tegze leads a busy life, he donated many hours of his time and money creating Sourcing.Games, and all of its 35 handcrafted, unique game levels.

“I never envisioned that this site would be that successful, but I am glad that so many people are returning and playing those games.”

I am a fan of ‘sharing is caring’, and during my career I learned a lot from others. So this is my way to give back to the recruitment community”, he says. “I never envisioned that this site would be that successful”, Tegze continues, “but I am glad that so many people are returning and playing those games. And I am glad that not only recruiters or sourcers are using it, but many OSINT specialists and police specialists across the world are using it too.”

‘This game changed my entire career’

As far as Sourcing.Games’ impact goes, you won’t have to look far for glowing recommendations. When Tegze announced that the game had surpassed 200,000 users worldwide, the thankful comments came from far and wide — with many citing the challenge it offered. Freelance tech recruiter Teddy Dimitrova even made a comment stating: ‘This game has changed my entire career’.

My life philosophy is to help others and creating those games and sharing them with people is rewarding. And it is great to see that these games inspired some of them to pursued work in sourcing and recruitment.”

For Tegze, it wasn’t about that to begin with. “I just love to help others to expand their knowledge”, he says. “My first intention wasn’t to change anyone’s career or have an impact on their lives, but I am grateful for all the positive feedback and all the messages I have received so far. My life philosophy is to help others and creating those games and sharing them with people is rewarding. And it is great to see that these games inspired some of them to pursued work in sourcing and recruitment.”

I don’t think that there’s a gaming company that will hire me to create their own line of sourcing games. But who knows, haha.”

While more players join in, Tegze is still spending much of his free time creating more games. “EA Sports hasn’t come calling just yet”, Tegze jokes. “It’s hard for me to add new games like every two weeks, as creating them is very time-consuming. But I’m still trying to find time to create more game and add games that others created for their events. I don’t think that there’s a gaming company that will hire me to create their own line of sourcing games. But who knows, haha.”

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Jasper Spanjaart

Jasper Spanjaart

Editor-in-Chief and Writer at ToTalent.eu
Editor-in-Chief and writer for European Total Talent Acquisition platform ToTalent.eu.
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